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In the Media

In the Media

After the ISEF 2021 win, the story traveled — from Saudi national television to Smithsonian Magazine, and into classrooms and research libraries around the world.

The media wall

Watch & listen

Featured coverage

Smithsonian Magazine

“This Teenager Is Developing a Video Game That Assesses Your Mental Health”

The biggest international feature (Aug 2021) — covering the Minecraft: Story Mode–style prototype adapting the Taylor Manifest Anxiety Scale. Shared by HRH Princess Reema bint Bandar Al-Saud, and later curated by the U.S. National Library of Medicine.

Read the article →Princess Reema's post →Mawhiba's post →

The Arab News feature

Arab News

“Inside the corridors of Mawhiba, Saudi Arabia's foundation for creativity”

Profiled and quoted in the June 2021 feature — “Rasha Al-Qahtani, third-place winner” — also syndicated on Zawya.

Read the article →The clipping →

International & English coverage

Saudi & Arabic media

On X — milestones & organizations

@mawhiba · ISEF win announcement ↗@mawhiba · National Day exhibition talk ↗@SPAregions · SPA profile ↗@First1Saudi · a Saudi milestone ↗@s_wksa · Saudi creative women ↗@SDG2030 · anxiety-assessment tool ↗@Alekhbariya_net · news feature ↗Ibdaa 2021 third place ↗Adira Foundation ↗Reporting Labs ↗BPD Video ↗StampStigma ↗Women in Games FR ↗The Team ATX ↗SAPRAC ↗